package MyGame;

import edu.chalmers.AV_2DPlatformerFramework.View.View;
import java.awt.Graphics;

/**
 * @version 0.2
 * @author Andrea Buchholz
 * @revised Joakim Karlsson, 20140522
 */
public class MyGameView extends View{

    public MyGameView() {
        super();
    }
    
    @Override
    public void paintComponent(Graphics g) {
//        drawActiveObjects(g);
//        drawActiveObjectsHitboxes(g);
        drawActiveObjectsRelativeTo(g, getModel().getCurrentGameMap().getMainActor());
        //drawActiveObjectsHitboxesRelativeTo(g, getModel().getCurrentGameMap().getMainActor());
    }
}